Enumeration Members
AdvisePolice
AdvisePolice: "advise_police"
AssignResponsibility
AssignResponsibility: "assign_responsibility"
BombAttack
BombAttack: "bomb_attack"
CoerciveRecruiting
CoerciveRecruiting: "coercive_recruiting"
CollectCasualties
CollectCasualties: "collect_casualties"
CollectCivilians
CollectCivilians: "collect_civilians"
CollectPrisoners
CollectPrisoners: "collect_prisoners"
ConductAmbush
ConductAmbush: "conduct_ambush"
ConductAviatonAmbush
ConductAviatonAmbush: "conduct_aviaton_ambush"
ConductBilat
ConductBilat: "conduct_bilat"
ConductGroupEngagement
ConductGroupEngagement: "conduct_group_engagement"
ConductRaid
ConductRaid: "conduct_raid"
ConductTcpOperation
ConductTcpOperation: "conduct_tcp_operation"
ConstituteReserve
ConstituteReserve: "constitute_reserve"
DeliverLeafletPsyop
DeliverLeafletPsyop: "deliver_leaflet_psyop"
Demonstrate
Demonstrate: "demonstrate"
Destroy
Destroy: "destroy"
Disrupt
Disrupt: "disrupt"
DistributeFood
DistributeFood: "distribute_food"
Emplace
Emplace: "emplace"
EquipPolice
EquipPolice: "equip_police"
EscortConvoy
EscortConvoy: "escort_convoy"
EvacuateCasualties
EvacuateCasualties: "evacuate_casualties"
EvacuateCivilians
EvacuateCivilians: "evacuate_civilians"
EvacuatePrisoners
EvacuatePrisoners: "evacuate_prisoners"
FollowAndAssume
FollowAndAssume: "follow_and_assume"
FollowAndSupport
FollowAndSupport: "follow_and_support"
HarrassmentFires
HarrassmentFires: "harrassment_fires"
HouseToHousePsyop
HouseToHousePsyop: "house_to_house_psyop"
IedAttack
IedAttack: "ied_attack"
Looting
Looting: "looting"
MaintainHide
MaintainHide: "maintain_hide"
MaintainOutpost
MaintainOutpost: "maintain_outpost"
Neutralize
Neutralize: "neutralize"
NotSpecified
NotSpecified: "not_specified"
Observe
Observe: "observe"
Penetrate
Penetrate: "penetrate"
PositionSniper
PositionSniper: "position_sniper"
PriorityOfFires
PriorityOfFires: "priority_of_fires"
ProvideMedicalServices
ProvideMedicalServices: "provide_medical_services"
ProvideService
ProvideService: "provide_service"
Receive
Receive: "receive"
Reconstruction
Reconstruction: "reconstruction"
RecruitPolice
RecruitPolice: "recruit_police"
RegulateTraffic
RegulateTraffic: "regulate_traffic"
Reinforce
Reinforce: "reinforce"
Release
Release: "release"
Resupply
Resupply: "resupply"
Rioting
Rioting: "rioting"
SeekRefuge
SeekRefuge: "seek_refuge"
SniperAttack
SniperAttack: "sniper_attack"
SupplyMunitions
SupplyMunitions: "supply_munitions"
TrainPolice
TrainPolice: "train_police"
TransferMunitions
TransferMunitions: "transfer_munitions"
TrashRemoval
TrashRemoval: "trash_removal"
TvRadioPsyop
TvRadioPsyop: "tv_radio_psyop"
WaterDelivery
WaterDelivery: "water_delivery"
WillfulRecruiting
WillfulRecruiting: "willful_recruiting"
Task What